![]() ![]() ![]() I've played Project M competitively for many years before joining the team and was power ranked in Washington during the height of my activity, so a big focus of my balance work was to make things viable for tournament play. I was put in charge of overhauling LXP's characters with the express goal of making them actually feel like they belonged in Project M's roster. At the time, XP's team just kind of did whatever they thought looked neat, but that changed when I joined the team in July of 2017 and development on 2.0f really got started. Way back in 2.0b, I would've certainly said that XP was not geared towards a competitive audience whatsoever. ![]() I'd like to address this common perception of Legacy XP, which is its apparent lack of competitive design. ![]()
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